Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
1
Question by Shizzane · Jan 24 at 01:33 PM · terraintree

Tree prefab at index 0 is missing. Please Help!

Hello,

Really hoping someone can help. I'm having a build error where a tree prefab is missing:


Tree prefab at index 0 is missing. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Tree prefab at index 1 is missing. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Tree prefab at index 2 is missing. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Tree prefab at index 3 is missing. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()

Build completed with a result of 'Failed' in 24 seconds (24098 ms) UnityEditor.BuildPlayerWindow:BuildPlayerAndRun () (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:123)

UnityEditor.BuildPlayerWindow+BuildMethodException: 10 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002be] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:190 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95 UnityEditor.BuildPlayerWindow:BuildPlayerAndRun () (at /Users/bokken/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:123)


This has happened to me again recently and I had to start a whole new project because I couldn't build. They game will Play but not build.

There are no missing trees in the terrain trees inspector and I even tried deleting all the trees from the scene and from the tree palette and tried deleting the whole terrain itself and even the tree prefabs and I still get the error. I only have 1 terrain and have only created 1 terrain. I even tried deleting the Library/Cache folder....

Running 2020.3.26f1 in HDRP.

So frustrating. Does anyone have an idea?

Thank you!

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image unity_GmgSCpnrUWw0iw · Feb 01 at 12:43 PM 0
Share

I have the same problem and have not found an answer yet. Unity version 2020.3.25

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by unity_GmgSCpnrUWw0iw · Feb 01 at 01:18 PM

I had this error, and decided to type "terrain" in my scene hierarchy search bar to see if there were any terrains I didn't know about. As it turns out, there were. And precisely at the index numbers the console mentioned, there were missing trees in those terrains. Removing those trees from those hidden terrains, stopped the console messages for me.

If you have Terrain prefabs in your assets folder, you might want to check those too.

I have not taken a build yet, because our project is massive and build times are long. But I'm typing this here in-case it helps you.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

129 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Grass (detail mesh) always has green/yellow tint, help! 2 Answers

Terrain Tree Index Removed, But Sometimes Not And I got An Error 0 Answers

Tree billboard on a terrain doesn't update rotation, but the same tree billboard like a gameobject does 0 Answers

Speedtree trees each have a little white ball that is undeletable (!) 1 Answer

Strange White Circles on Trees? 4 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges