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Question by Balluff · Aug 26, 2019 at 07:22 PM · cs0246

CS0246 - DeploymentTargetLogger could not be found

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using System; using System.Collections.Generic; using UnityEditor.DeploymentTargets; using UnityEditor.TestTools.TestRunner.CommandLineTest; using UnityEngine;

namespace UnityEditor.TestRunner.TestLaunchers { [Serializable] internal class RemotePlayerLogController : ScriptableSingleton { private List m_LogWriters;

     private Dictionary<string, DeploymentTargetLogger> m_Loggers;

     private string m_DeviceLogsDirectory;

     public void SetBuildTarget(BuildTarget buildTarget)
     {
         m_Loggers = GetDeploymentTargetLoggers(buildTarget);
     }

     public void SetLogsDirectory(string dir)
     {
         m_DeviceLogsDirectory = dir;
     }

     public void StartLogWriters()
     {
         if (m_DeviceLogsDirectory == null || m_Loggers == null)
             return;

         m_LogWriters = new List<LogWriter>();

         foreach (var logger in m_Loggers)
         {
             m_LogWriters.Add(new LogWriter(m_DeviceLogsDirectory, logger.Key, logger.Value));
             logger.Value.Start();
         }
     }

     public void StopLogWriters()
     {
         if (m_LogWriters == null)
             return;

         foreach (var logWriter in m_LogWriters)
         {
             logWriter.Stop();
         }
     }

     private Dictionary<string, DeploymentTargetLogger> GetDeploymentTargetLoggers(BuildTarget buildTarget)
     {
         DeploymentTargetManager deploymentTargetManager;

         try
         {
             deploymentTargetManager = DeploymentTargetManager.CreateInstance(EditorUserBuildSettings.activeBuildTargetGroup, buildTarget);
         }
         catch (NotSupportedException ex)
         {
             Debug.Log(ex.Message);
             Debug.Log("Deployment target logger not initialised");
             return null;
         }

         var targets = deploymentTargetManager.GetKnownTargets();
         var loggers = new Dictionary<string, DeploymentTargetLogger>();

         foreach (var target in targets)
         {
             if (target.status != DeploymentTargetStatus.Ready) continue;

             var logger = deploymentTargetManager.GetTargetLogger(target.id);
             logger.Clear();
             loggers.Add(target.id, logger);
         }

         return loggers;
     }
 }

}

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