lvskiprof commented
How do you restrict UI Navigation to only 1 player?
May 28, '22 ui·menu·input manager
1 Reply
0 Votes
0 Replies
0 Votes
Bentoon edited
menu for different individual stand-alone VR projects
May 9, '22 build·menu·build settings
0 Replies
0 Votes
Graephen edited
Pause menu done exactly according to tutorial doesen't work Closed
May 7, '22 in Help Room
2 Replies
0 Votes
Karlo123123123 published
How can I make modal windows for cards that aren't spawned yet?
Apr 29, '22 in Help Room
0 Replies
0 Votes
anton_novik edited
No Buttons Click when Play Exported WebGL version of the Game
Apr 3, '22 menu·buttons·click·interface·interaction
0 Replies
0 Votes
0 Replies
0 Votes
2 Replies
1 Votes
5 Replies
10 Votes
0 Replies
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joehaynes commented
How to Keep a UI Button stay highlighted (or at least showing highlighted color) after clicking somewhere else?
Dec 15, '21 in Help Room
2 Replies
3 Votes
tayfunyirdem asked
Unity UI - Multiple Selection with Multiple Toggle Group
Nov 22, '21 unityeditor·menu·unityui
0 Replies
0 Votes
2 Replies
0 Votes
0 Replies
0 Votes
TinyTurnip1 published
How to Change Menu Button Rollover States with GameObjects
Nov 13, '21 ui·button·menu·ui image·buttonstates
1 Reply
0 Votes
TinyTurnip1 commented
How to change Menu Buttons to a Selected Image and Deselected Image
Nov 10, '21 ui·button·menu·ui image·buttonstates
2 Replies
0 Votes
laurentlavigne answered
How to async load new Scene and Resources simultaneously?
Nov 1, '21 scene-loading·menu·resources.load·loading screen
3 Replies
0 Votes
1 Reply
0 Votes
VinceMpl asked
[Win][Editor] How can I lock inputs to the Game in a menu ? (canvas)
Sep 21, '21 in Help Room
0 Replies
0 Votes
radumunty asked
Creating new asset menu deleted all the other ones I created
Jul 6, '21 in Help Room
0 Replies
0 Votes
rayan_farsat commented
How to Restart game (Menu and Game are in same Scene)?
Apr 25, '21 in Help Room
1 Reply
0 Votes
HellsHand answered
how to make an unlockable object (Pet) spawn throughout scenes after it gets unlocked?
Apr 8, '21 ai·menu·scenes·setactive·deactivate
1 Reply
0 Votes