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Question by Genesis1919 · Jun 08, 2015 at 10:12 AM · tileboardgamehexagonhex

An arrow pointing from one hexTile to another hexTile

I have an array of hex's that form together to make a board. Each hex has a neighbor, if the neighbor happens to be before a fork in the path it has two neighbors. (either .nextA, or .nextB) I'm wondering if anyone knows of a way to make two arrow originate from the original hex and point to either neighbor. (As a method of choosing which path to take)

(extra!)I would also like to know some information concerning whether the arrow chosen could be highlighted and "picked".

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avatar image Cherno · Jun 08, 2015 at 10:30 AM 0
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Why not just create the model of an arrow, or a plane with an arrow texture with transparency, and instantiate it at the right position?

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