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Question by saadsuri67 · Mar 21, 2020 at 09:06 PM · unity 2dboxcollider2dcircle

Unity 2d circle collider not stopping after collision with box collider 2d

Hello, I'm using unity circle collider 2d and rigid body 2d but when it hits the box it doesn't stop there but instead just pass through and fall. Can someone help?


Circle Collider and rigid body 2d setting


alt text

Box Collider Settings

alt text

Game output

alt text

As you can see in game output my circle instead of stopping at collision it is getting passed by box. I'm new to unity will be grateful if someone helps.

circle-setting.png (58.7 kB)
boxcollider.png (46.8 kB)
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Answer by dougantor · Mar 21, 2020 at 10:19 PM

Uncheck "IsTrigger" on the box collider, or add a second box collider with "IsTrigger" unchecked if you need to use the first collider as a trigger for something else. Colliders with "IsTrigger" checked will only register OnTrigger events, and not OnCollission

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avatar image Bentley100 · Nov 02, 2020 at 07:23 AM 0
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it does not work still if I put is trigger off!

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