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Question by LoliWithMe · Apr 24, 2016 at 03:46 PM · mousepositioncircleradiusfollowing

object follow mouse in radius

alt text

sorry i can't english... so this picture will help you understand

object following mouse in radius

3d space and quarter view (x, z)

i can't write this code. help me

제목-없음.png (11.5 kB)
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Answer by Scribe · Apr 24, 2016 at 04:05 PM

1) Get mouse position into world space:

 Transform player;
 Vector3 wPos = Input.mousePosition;
 wPos.z = player.position.z-Camera.main.transform.position.z;
 wPos = Camera.main.ScreenToWorldPoint(wPos);

2) Get direction from player to worldMousePosition

 Vector3 direction = wPos - player.position;

3) Clamp magnitude to certain radius from player

 float radius = 5;
 direction = Vector3.ClampMagnitude(direction. radius);

4) set object position

 Transform someObject;
 someObject.position = player.position+direction;
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avatar image LoliWithMe · Apr 24, 2016 at 05:17 PM 0
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