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Question by ArcaneParadigm · Sep 14, 2018 at 12:44 AM · packagesassetstorecompile errors

3d gamekit

Assets/3DGamekit/Scripts/Game/Helpers/CameraSettings.cs(78,44): error CS1061: Type Cinemachine.AxisState' does not contain a definition for m_InvertInput' and no extension method m_InvertInput' of type Cinemachine.AxisState' could be found. Are you missing an assembly reference?

any ideas how to get rid of this - i just set up a new project with a few things . I added Cinemachine after to try and get rid of error but that didnt do anything . i didnt do anything but load it with a few other assets and then open up the project .

these too also Assets/VRTK/Scripts/Interactions/Highlighters/VRTK_MaterialColorSwapHighlighter.cs(146,66): error CS1540: Cannot access protected member UnityEngine.Texture.Texture()' via a qualifier of type UnityEngine.Texture'. The qualifier must be of type VRTK.Highlighters.VRTK_MaterialColorSwapHighlighter' or derived from it Assets/VRTK/Scripts/Interactions/Highlighters/VRTK_MaterialColorSwapHighlighter.cs(146,66): error CS0122: UnityEngine.Texture.Texture()' is inaccessible due to its protection level

I don't get these errors I was just using these packs in another project with no errors - Is there a guide on how to load stuff so you don't get these . its def one of the things that perplexes me coming from Unreal where It doesn't matter what you load only whats in your scene .

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