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Question by PaxStyle · Aug 13, 2013 at 10:37 AM · projectnew

Move project in a new project

Maybe my project is corrupt.. How move all in a new project? I need to copy only the assets folder in new project? But so the object not seen!

Thank you in advance!

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avatar image vexe · Aug 13, 2013 at 10:50 AM 1
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Why do you think your project is corrupt?

Wanna copy projects? just create a new one, open up your old project folder and drag-drop your scripts/assets, etc to your new proj. However, if you suspect the source of 'corruption' is one of your files and don't know which one, (if you project is small) copy each file individually and see which one was causing the prob.

However giving thoughts on why you think it's corrupt will help with better answers. $$anonymous$$aybe all you need a simple debugging session...

avatar image PaxStyle · Aug 13, 2013 at 11:03 AM 0
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But I have to copy everything? Or only assets folder? http://img541.imageshack.us/img541/3146/a5q3.jpg

avatar image Joyrider · Aug 13, 2013 at 11:09 AM 0
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Just the assets, but you might lose some asset-configuration data though. (import parameters and stuff)

avatar image ahaykal · Aug 13, 2013 at 11:22 AM 0
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You could export it as a package if you want :)

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Answer by DannyB · Aug 13, 2013 at 11:41 AM

This was answered before.

You should:

  1. Enable Version Control Meta Files in Editor Settings

  2. This will add a .meta file for each file and folder in your project.

  3. When copying, do not copy the Library folder or the Temp folder (if at all exists).

  4. In most normal circumstances, you only need to copy the Assets and ProjectSettings folders.

  5. After copying and opening in Unity, it will automatically generate the Library folder based on your meta files.

This will preserve all your prefab connections and everything should be the same.

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Answer by mklitzke82 · Sep 25, 2016 at 01:43 PM

This may seem like an obvious first step but make sure to create a new project where you want the location of your game to be then follow the instructions from DannyB by copying and pasting into that location. Leave the library folder that was generated by your new project.

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