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Physics

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All Questions

  • Unanswered Questions
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racetrack answered

Collision.impulse 2D equivalent

12 hours ago physics·physics2d·documentation

3 Replies

3 Votes

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Bunny83 commented

Difference between ForceMode.Force/Acceleration/Impulse/VelocityChange?

3 days ago physics·forcemode

7 Replies

23 Votes

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BCook99 commented

Rubbery hinge joints

3 days ago physics·hingejoint·flight

1 Reply

2 Votes

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Edy commented

What is the reason of FixedUpdate() being invoked more than 1 time on low framerate ?

3 days ago physics·fps·performance·fixedupdate·seconds

2 Replies

0 Votes

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Parzival commented

animator is blocking rigidbody

4 days ago in Help Room

1 Reply

0 Votes

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JustAbhi commented

Crossing Soccer ball system Help

5 days ago c#·unity 5·physics

0 Replies

0 Votes

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Llama_w_2Ls answered

Non slippery movement

5 days ago movement·physics·player·movement script·player movement

1 Reply

0 Votes

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RammyRock commented

Can someone explain what is Rigidbody.GetRelativePointVelocity(Vector3 relativePoint) ?

6 days ago physics·rigidbody

1 Reply

0 Votes

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DedWnutry answered

How register damage only once per collision?

Jun 6, '22 physics·colliders

2 Replies

0 Votes

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wadim_edutech asked

Is it possible to create a Articulation Body chain using different joints?

Jun 5, '22 physics·joints·body

0 Replies

0 Votes

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zak666 asked

Jittery movement when move passed moving objects

Jun 4, '22 physics·jitter

0 Replies

0 Votes

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DockAnkh answered

How can I move a 2D GameObject left/right relative to its forward direction?

Jun 4, '22 2d·gameobject·physics·rigidbody2d

1 Reply

0 Votes

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YusufAfacan asked

How to remove addforce effect

Jun 4, '22 in Help Room

0 Replies

0 Votes

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daCFniel asked

Rotate sphere to the direction of movement

May 31, '22 in Help Room

0 Replies

0 Votes

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pmarcal12 asked

How to make a table model into something solid

May 31, '22 physics·rigidbody·colliders·models

0 Replies

0 Votes

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michambrett published

Help Setting Configurable Joint Target Rotation to a child transform's rotation

May 31, '22 physics·vr·joints

0 Replies

0 Votes

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SlyZ_ answered

Issue with Character controller and skin width

May 29, '22 physics·character·charactercontroller

2 Replies

0 Votes

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SlyZ_ asked

Skin Width doesn't fix wall sticking,Skin Width doesn't fix the character controller to stick to walls

May 29, '22 physics·charactercontroller·character controller·sticking

0 Replies

0 Votes

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PragmaGames asked

Why does an object start rotating on frozen axes ?

May 28, '22 physics

0 Replies

0 Votes

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Power37371 commented

Attach Kinematic Collider To Non-Kinematic Collider

May 25, '22 in Help Room

1 Reply

0 Votes

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meloodiff asked

character falls through plain ,character falls through plane

May 24, '22 in Help Room

0 Replies

0 Votes

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khachuynguyen published

Unity Physics2D.OverlapAreaAll not picking up any colliders

May 23, '22 physics·unity 2d·physics2d

0 Replies

0 Votes

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lindalabuschagne asked

Unity - Gravity stopped working in my project

May 22, '22 physics·gravity

0 Replies

0 Votes

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NanushTol edited

calculating the thrust duration to apply to a body to reach a certain height

May 21, '22 physics·ai·math·rockets

2 Replies

1 Votes

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Maluzo commented

OnTriggerEnter triggers twice when changing the parent of a gameObject inside of a collider.

May 20, '22 gameobject·physics·rigidbody·parent·triggers

1 Reply

0 Votes

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Crazycarpet answered

Physics in scene editor mode?

May 19, '22 physics·editor·scene

4 Replies

3 Votes

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srDeivid answered

RayCast in WebGL not working

May 19, '22 c#·physics·raycast·webgl·browser

7 Replies

4 Votes

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Lieutenant_KD commented

How to find cannon elevation angle to fire a projectile to known range?

May 19, '22 physics·angle·projectile·trajectory·cannon

1 Reply

0 Votes

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WetFloorSign answered

How to get player (capsule) to tumble and NOT roll as a form of movement.

May 19, '22 in Help Room

1 Reply

0 Votes

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DadNapper edited

Jittery rigidbody when two forces are applied

May 19, '22 physics·mobile·force·swipe·forcemode

0 Replies

0 Votes

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Related Topics

rigidbody collision c# collider raycast 2d movement gravity rotation velocity animation 3d force colliders physics2d joints addforce unity 5 charactercontroller scripting problem car ragdoll rigidbody2d ball collision detection


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