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15
Question by Andy · Apr 08, 2010 at 01:48 PM · rotationview

Why has Scene View orbit stopped working!?

I'm not sure if I've lost the plot here, but I cant seem to rotate my view around objects any more. When I press and hold alt whilst dragging, I get the same result as if I'm using the hand tool. When I press alt, the hand changes to an eye icon, but no matter what I do I can't seem to rotate the view. please help!

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avatar image duck ♦♦ · Apr 08, 2010 at 08:56 PM 0
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Duplicate Question. See the answers here: http://answers.unity3d.com/questions/4656/rotate-with-alt-doesnt-work

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Answer by JamesEvanNeal · Jan 22, 2017 at 09:47 PM

Something else worth mentioning with this is the transparent padlock top right of the axis sphere. The XYZ directions in scene view that also allows to change from perspective to ISO. Clicking the padlock will lock the perspective and disable any orbiting etc.

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avatar image AdamSt · Mar 23, 2017 at 10:42 PM 0
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ID$$anonymous$$ how this happened, but I just figured it out right before reading Your comment - this worked for me. This little f...riendly padlock o.o

avatar image roddles · Apr 27, 2017 at 11:08 PM 0
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Thank you!

The UI for indicating that you're in this state needs improvement. A possible solution would be pressing ALT+left click (or whatever key combo to orbit) changed your mouse cursor to the Eye with a lock or slash over it. When my perspective was locked, ALT+Click just brings up the hand tool, which is clearly not what users are expecting especially when the perspective lock is accidental (I though Unity had glitched).

avatar image RohitNutalapati · May 01, 2019 at 03:44 PM 0
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Holy crackers! how long has that been there !?

avatar image Kongam03 · Apr 13, 2020 at 09:27 AM 0
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Thank you!

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Answer by nafasso · Sep 25, 2014 at 06:47 AM

Hi,

I just had this problem and after 10 min of rage and upsetting research I just figured out that it just happen when you switch into 2D mode. Don't know how it happened for me but then just click the 2D button right between RGB button and volume button on top of the scene view. That worked for me. Hope this helps

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avatar image grafiboys · Sep 09, 2020 at 07:08 AM 0
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Thx so much my friend. You save my day :)

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Answer by SteelClawz · Aug 10, 2014 at 06:48 PM

ok i found the fix, you dont have to open a new project to fix it

the problem starts when you hold down right mouse button and then click left mouse button it will instantly put you "eye" mode and you cant do anything but zoom in

the fix is to click on the little play button at the top (looks like a button you would use on a video player) , then the scene will place you in some random spot... just click it again and presto , you're right back where you were with perfect rotation

hope this helps

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Answer by Eidrog · Nov 13, 2015 at 02:53 AM

I just had the same (or similar?) problem.

The fix for me was selecting an object, hitting the [F] key to focus on it, and then try navigating around my scene. It just worked after I Focused on an object. :)

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avatar image Sagyo · May 14, 2019 at 06:01 AM 0
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THIS! Only way that worked for me.

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Answer by TimK.Disney · Aug 28, 2013 at 09:28 PM

Yeah, this is SUPER annoying. Switching between the hand and pan tools (q and w) did not fix it for me... but if you just create a new scene and then throw it away, that DOES fix it.

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avatar image rooted · Nov 04, 2013 at 12:48 AM 0
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I just experienced this. I am very new to Unity but I am very accustomed to switching between the q and w functions. For some reason it had switched to the "eye" icon. I don't know what it was but I could not switch back. I had to exit and re-open the project to get back to biz as usual. Wish I knew what it was and how to get back without rebooting Unity.

avatar image raphu604 · Jan 17, 2014 at 07:46 PM 0
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Yes, I have the same problem. This is SO annoying!

avatar image IonisedPenguin · Jul 17, 2014 at 09:36 PM 0
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I've tried creating a new scene but it doesn't fix the problem. I have the latest version of Unity and I can't figure out how to change the buttons I use for view navigation in the preferences window. I know this isn't an answer, but I'm just saying that for me closing the program or doing anything of the sort still stops me from orbiting. Which mouse button am I supposed to use? I have a three-button mouse (running on Windows, so it's not one of those trackpads or weird smooth mouses Apple makes) so that might affect it in some way.

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