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Question by Riiich · Sep 01, 2021 at 08:57 AM · runtimeimporting assetssketchup

Is it possible to load in SketchUp models at runtime?

I'd like to create a simple app where you can import SketchUp models into a Unity scene at runtime.

Is this even possible? I've Googled quite a bit but couldn't find anything useful. I did find you can import models in the editor but could this be done via scripts and a "file browser" function?

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Answer by xxmariofer · Sep 01, 2021 at 11:30 AM

This is not supported by unity by default, you would need to code it yourself, a really hard task even if you have high programming skills if the specified format (in this case sketchup) is not well documentated.

arent you able to use the exported objects from sketchup rather than the sketchup file itself? You could export from sketchup to fbx/obj and use a plugin like this:

https://assetstore.unity.com/packages/tools/modeling/trilib-2-model-loading-package-157548

to import at runtime

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avatar image Riiich · Sep 01, 2021 at 07:25 PM 0
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Thanks for the answer! No they don't have to be native SketchUp files, I was just wondering if it was in any way possible to get a model you've built in SketchUp into a runtime project in Unity :D

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