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Question by NeoMossback · Jun 15, 2018 at 07:31 AM · linecast

Make linecast ignore certain objects

I have an enemy that has a linecast that checks if there is nothing between the player and the enemy. But I want the linecast to ignore the enemy object and the player object. How do I do this?

 if (Physics.Linecast(transform.position,player.transform.position))
         {
             Debug.Log("cool");
         }
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