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Unique

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All Questions

  • Unanswered Questions
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jonathan8ben answered

Scriptable object unique ID

Aug 29, '21 in Help Room

1 Reply

0 Votes

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ModLunar edited

Unique variables for ScriptableObjects?

Apr 30, '20 scriptableobject·unique

1 Reply

0 Votes

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Mouton answered

How to create an individual altered ScriptableObject?

Sep 26, '19 scriptableobject·instance·items·unique

2 Replies

0 Votes

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azilvl answered

Help with Blackjack Probability Concept

Apr 9, '19 logic·cards·unique·idea·chance

1 Reply

0 Votes

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SunilUL edited

how to make public variables unique to the gameobject it is attached to?

Sep 3, '18 gameobject·scriptingbasics·class·unique

1 Reply

0 Votes

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dom_cobb_22 commented

How to make script affect only one this game object

Aug 14, '18 scripting problem·instantiate·doors·unique

2 Replies

0 Votes

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ShadyProductions edited

Accessing variable in a specific instance of a prefab

Dec 5, '17 instantiate·instance·instantiate prefab·accessing scripts·unique

1 Reply

0 Votes

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heru_ answered

SystemInfo.deviceUniqueIdentifier reinstall

Sep 28, '17 device·identifier·unique·reinstall

3 Replies

0 Votes

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Chen-Yizhou published

"Creating unique file" error

Jun 23, '17 in Help Room

4 Replies

0 Votes

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IgorAherne edited

How to make a list with unique strings randomly

Feb 19, '17 c#·random·string·unique

1 Reply

0 Votes

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Camenwolf published

Having trouble accessing a unique instance of a dynamically generated script...

Feb 13, '17 array·script.·dynamic·access·unique

0 Replies

0 Votes

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CoopOwnz commented

Is deviceUniqueIdentifier actually unique?

Jan 17, '17 device·unique·unique-identifiers·deviceuniqueidentifier

0 Replies

0 Votes

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vittu1994 edited

make a script unique to the gameobject it is attached to

Apr 23, '16 gameobjects·instance·int·behaviour·unique

2 Replies

0 Votes

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vittu1994 asked

Unique variable for gameobject with script, not the script overall.

Apr 22, '16 in Help Room

0 Replies

0 Votes

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I-am-Lawrence commented

Making Duplicate Terrain Unique?

Jan 30, '16 terrain·terraindata·duplicate·unique

1 Reply

2 Votes

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NoseKills answered

a global var

Nov 23, '15 in Help Room

1 Reply

0 Votes

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GreenTraveler answered

javascript to c# convert Closed

Nov 14, '15 in Help Room

2 Replies

0 Votes

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Bonfire-Boy commented

Do objects have unique id?

Jul 8, '15 unique·unique-identifiers·identify

2 Replies

3 Votes

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zweihander111 published

Why does SystemInfo.deviceUniqueIdentifier fail to return the same string?

Jul 23, '14 string·system·identifier·unique

0 Replies

0 Votes

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glasstongue commented

How to make sure unique, randomly spawned, instantiated prefabs only spawn once

May 31, '14 arrays·clones·unique

1 Reply

0 Votes

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codestage commented

Unique ID Assignment

Apr 2, '14 save·id·unique

0 Replies

0 Votes

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meat5000 commented

Problem with unwanted shared meshes.

Oct 29, '13 mesh·prefab·unique·shared

0 Replies

0 Votes

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Fattie commented

How do I ensure no more than one instance of each of many GameObjects? (Singleton doesn't seem to scale well this way.)

Oct 1, '13 dontdestroyonload·singleton·duplicate·unique·persist

1 Reply

1 Votes

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Azzara. commented

Make sure a mesh instance is not shared

Aug 31, '13 meshrenderer·sharedmesh·unique

1 Reply

0 Votes

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cdrandin edited

Room generator spawn 1 unique room

Jul 21, '13 random·spawn·room·unique

1 Reply

0 Votes

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Eric5h5 commented

Instantiate a COMPLETELY Unique Instance of an Object

Mar 12, '13 instantiate·object·instance·unique

1 Reply

0 Votes

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kblood published

How to find all transforms of cloned prefabs?

Feb 6, '13 prefab·unique

3 Replies

0 Votes

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Elrond published

deviceUniqueIdentifier

Jan 23, '13 android·device·unique

1 Reply

1 Votes

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ShaneTheVeryTall published

Unable to merge two projects

Jan 15, '13 scene·import·merge·unique

1 Reply

0 Votes

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phfatmonkey published

Making Tree Creator Trees Unique

Jan 15, '13 prefab·tree·trees·tree creator·unique

2 Replies

0 Votes

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Related Topics

identifier instantiate instance id device duplicate c# spawn random scriptableobject prefab persist array arrays unique-identifiers int name string gameobject room instantiate prefab terraindata textures 2d tree creator


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