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Question by sona.viswam · Feb 21, 2013 at 11:05 AM · objectrandomrangeunion

Random Range with limits

I declared

 Vector3 position = new Vector3(Random.Range(x, y), 0, 0);

i need value from 5-10 and 20-25 for x and y.

Usually i used to give

 Random.Range(-0F,-2F);

But here its not possible.

Is any union function in unity?

or any other method ???

Waiting for gentle ideas and proper reply.

Thanks in Advance.

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Answer by GuyTidhar · Feb 21, 2013 at 11:48 AM

Why not:

 Vector3 position = new Vector3(Random.Range(Random.Range(5,10), Random.Range(20,25)), 0, 0);
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avatar image fafase · Feb 21, 2013 at 11:54 AM 0
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Because I think he means he needs both ranges for x and y

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Answer by fafase · Feb 21, 2013 at 11:57 AM

I have read before there is no such thing in the Unity implementation. You would have to do it yourself.

 int GetRange(){
    int a = Random.Range(5,10);
    int b = Random.Range(20,25);
    if(Random.Range(0,2)==0)
       return a;
    else 
       return b;
 }
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