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Question by GameDeveloperAf · Apr 04, 2021 at 12:11 PM · arrayarraysclassclasses

[SOLVED] Increase and Decrease size of Class Array in Unity C#

I want to store positions, rotations, ID, texture ID, inside of classes array like this

     [System.Serializable]
     public class ObjectDetails
     {
          public int ObjectID, TextureID; 
          public Vector3[] ObjectPositions;
          public Quaternion ObjectRotations;
     }
     
     public class ObjectScript: MonoBehaviour
     {
           public ObjectDetails[] objectdetails;
     
          void Update()
          {
                 // How to add something into ObjectDetails class array
                 // I mean how to increase size of the array
          }
     }


How to increase size of ObjectDetails classes.

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Answer by GameDeveloperAf · Apr 04, 2021 at 04:34 PM

I found how to add.

 public class MyDatas
 {
      public Vector position;
 }
 
 public List<MyDatas> myDatas;
 
 
 if (Input.GetKeyDown(KeyCode.N)) 
 {
      myDatas.Add(new MyDatas());
 }
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