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Audio.play

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All Questions

  • Unanswered Questions
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Feragon42 commented

audio is not playing during IEnumerator

Jan 16, '22 in Help Room

1 Reply

0 Votes

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Marou1 answered

Loop audio with Bolt

Jan 2, '22 audiosource·loop·audio.playoneshot·audio.play

1 Reply

0 Votes

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Devster2020 edited

audio.Play() not working?

Jun 28, '21 gameobject·guitext·audio source·audioplay·audio.play

6 Replies

0 Votes

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DYV answered

problem with GetAxisRaw (using joystick trigger) Closed

May 28, '21 scripting problem·trigger·joystick·audio.play

2 Replies

0 Votes

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alpsaruhan96 commented

Audio Clip Error. Closed

Nov 24, '20 in Help Room

2 Replies

0 Votes

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JuliCode edited

How to stop only one audio.clip and the rest keep paying ?

Sep 29, '20 in Help Room

0 Replies

0 Votes

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amaljoy205 asked

Audiosource.Play() not working

May 23, '20 audio·audiosource·audioclip·mute·audio.play

0 Replies

0 Votes

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a17aardezzap asked

Audio doesn't sound

May 14, '20 in Help Room

0 Replies

0 Votes

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Isstanger answered

background music manager not working correctly

May 13, '20 in Help Room

1 Reply

0 Votes

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CraftyMaelyss edited

Audio won't play, no matter what code or method I try

Feb 12, '20 in Help Room

0 Replies

0 Votes

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SofiaGarciaBarbes commented

Assign a clip to an AudioSource when it finishes playing.

Dec 27, '19 audio·audiosource·audioclip·waitforseconds·audio.play

1 Reply

0 Votes

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PMiguelez edited

Play audio at consistent volume

Nov 15, '19 audio·audiosource·audioclip·audio.play

2 Replies

0 Votes

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Ryox92 commented

Play sound effect throughtout an entire animation clip

Apr 4, '19 animation·audiosource·events·audio.playoneshot·audio.play

1 Reply

0 Votes

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eses commented

Audio Fade In / Fade Out with Trigger

Aug 29, '18 in Help Room

0 Replies

0 Votes

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Liaram answered

Im trying to make a gun shoot sound

Jul 23, '18 sound·gun·sound effects·gun script·audio.play

1 Reply

0 Votes

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Kawalyn commented

play sound only once on SetActive of GameObject

Jul 15, '18 audiosource·boolean·setactive·playoneshot·audio.play

2 Replies

0 Votes

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Dismixed edited

Sound not Playing on Left Mouse Button being pressed,Sound Not Playing when I click the left mouse button

Jul 11, '18 in Help Room

0 Replies

0 Votes

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andycodes commented

Error FMOD::Sound instance - no sound is being played from AssetBundle

May 18, '18 in Help Room

0 Replies

0 Votes

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TreyH commented

UnityEngine.Component.audio' is a `property' but a `type' was expected

Apr 23, '18 audio.play

0 Replies

0 Votes

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Aravind_Aby asked

Why some audio files are not working in Unity?

Feb 24, '18 unity 5·audiosource·audioclip·audio.play

0 Replies

0 Votes

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hexagonius answered

master background music toggle not working after changing scenes

Sep 8, '17 unity 5·audio·audiosource·scene-switching·audio.play

1 Reply

0 Votes

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SaraCecilia published

How to reduce delay when playing sound

Aug 11, '17 in Help Room

0 Replies

0 Votes

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Xroid commented

Playing multiple sounds at the same time?

Aug 6, '17 in Help Room

1 Reply

0 Votes

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BrodiMAN commented

Can an object check on other objects?

Jul 10, '17 audio·controller·audiosource·audioclip·audio.play

1 Reply

0 Votes

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rakia-irfan published

3D audio not working on trigger

Feb 28, '17 unity 5·audio·audiosource·ontrigger·audio.play

0 Replies

0 Votes

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Chubzdoomer edited

Audio plays on awake with "play on awake" unchecked

Feb 13, '17 in Help Room

1 Reply

0 Votes

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Borr1310 commented

Weird audio problem

Nov 22, '16 audio·audiosource·component·components·audio.play

1 Reply

0 Votes

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PeCcHy edited

"BCE0020: An instance of type 'UnityEngine.Component' is required to access non static member" while trying to play an AudioClip

Nov 4, '16 in Help Room

1 Reply

0 Votes

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v01pe_ commented

Audio not playing in game Closed

Aug 26, '16 in Help Room

1 Reply

0 Votes

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DemSec answered

Multiple gapless sound loops from one AudioSource (C#)

Aug 10, '16 c#·audiosource·audioclip·audio.playoneshot·audio.play

2 Replies

0 Votes

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Related Topics

audio audiosource audioclip audio.playoneshot audio source javascript unity 5 audioplay c# button audiolistener sound loop audio.clip waitforseconds play ontriggerenter isplaying events component bce0023 controller ui animation guitext


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