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Question by REKAstudios · Nov 13, 2020 at 01:06 PM · textureunity 2dimagepixelated

Image is normal in scene view but in game view it looks pixelated.

Whats up , I got a problem with an image I made in gimp. It's a star. In the scene view, everything looks normal but in the game view, the Image looks kinda trash and pixelated you can see in the attachment. I made point, disabled The Mip-Map thing, aspect ratio is also off and I put the max size on every value which is available.

alt text

screenshot-20201112-195357-unity-remote.jpg (28.0 kB)
screenshot-20201112-195357-unity-remote.jpg (28.0 kB)
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avatar image $$anonymous$$ · Nov 13, 2020 at 05:16 PM 0
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Check your quality settings in Build Settings >> Player Settings >> Quality, there should be two green checkmarks, the left is for the game, and the right one for the editor if I'm not mistaken. They are the default quality settings.

avatar image President · Nov 13, 2020 at 06:16 PM 1
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Also make sure that you are not zoo$$anonymous$$g while in game mode. Sometimes when you zoom in by mistake using the mouse wheel, everything gets pixilated.

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