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Question by Deeeds · Nov 30, 2018 at 04:37 AM · shadermaterialmaterialskeywordkeywords

Find, access and change a keyword property of Material: HOW?

I'm trying to animate the property of a material so it changes on all objects its on, at once.

The property shows up in the Animation Timelines as:

Sprite Renderer.Material._Distortion Blend

How do I access this keyword property in script and change it so that all uses of this material change at the same time?

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Answer by SunnyChow · Nov 30, 2018 at 07:33 AM

I believe when unity Animation animate a renderer, it creates an instance of that material before animating. so it can only work on that Renderer.

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