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2
Question by PushpaK · Jun 05, 2013 at 12:51 PM · exceptionwebcam

Webcam texture exception handling

Hi Guys,

I'm doing project in which I use webcam to take user's photo. In this if webcam is used by other application or not found it throws exception and some weird things happen. I want to check if exception has been thrown. I tried using try...catch clause but it didn't work. Anybody knows how to do it?

Below is my code.

var error : TextMesh;

function Start () { try { var webcamTexture : WebCamTexture = WebCamTexture();

     if( !webcamTexture.isPlaying)
     {
      renderer.material.mainTexture = webcamTexture;
     webcamTexture.Play();
     print(" texture play");
     }
     else
     error.text = " Camera not found or other application is using camera";

// Debug.Log(webcamTexture.isPlaying); } catch( err : System.Exception) { error.text = err.Message; print("from catch"); }

 }
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avatar image PushpaK · Jun 05, 2013 at 01:31 PM 1
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Actually unity shows it as runtime error as below

No available webcams are found. Either there is no webcam connected, or they are all in use by other applications (like Skype).

avatar image gouravacharya19 · Sep 09, 2020 at 05:05 PM 0
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Not a solution, was stuck with this too. Did you find a workaround this problem, or how to catch the exception?

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