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Question by antonsem · Jul 27, 2019 at 10:08 AM · shaderrenderingshaderstransparencyvisual problems

Rendering transparent objects back to back (HDRP Lit shader)

Hello everyone!

I'm trying to update the sci-fi pack to HDRP. Everyting works fine except for the transparency. Transparent objects that are behind other transparent objects are not being rendered:

alt text

And this is how it suppose to look (legacy renderer):

alt text

I set up the surface type to Transparent and the material type to Iridiscence (although I tried other types as well). I check pretty much every option in the HDRP asset. And I'm using Unity 2019.3.0a8.

Any ideas how can I fix it? Or why it might not be working?

Thanks in advance!

transparency-2.png (121.1 kB)
reference-legacy.png (201.5 kB)
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