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Question by Otavioooooooo · Jun 23, 2021 at 04:58 PM · terrain3dfpsvoxel

how to manually make a voxel terrain?

ok so im trying to make a fps game in voxel stile and i got stuck doing the terrain of the game, because i want it to be in voxels like minecraft but not procedurally generated, but all the tutorials that i find are about doing procedural generated terrains, any one knows a solution? Also i don't need it to be breakable

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Answer by ravenclarico · Jun 23, 2021 at 08:45 PM

you can use the remesh modifier in blender to achieve this effect. check out this blender tutorial.

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avatar image Otavioooooooo · Jun 25, 2021 at 02:39 PM 0
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thanks man, im not that good at blender but i think that this can be useful

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