Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 14 Next capture
2021 2022 2023
2 captures
12 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by DimitriUK · Aug 27, 2017 at 07:22 PM · lightingshadowsdirectional lightshadow bugquality settings

Moving Directional Light Shadow Flickering

I have spent half a day trying to figure this out and just can't seem to figure out what is happening.

After about 30 seconds of clicking 'Play' the shadows begin to do this.

Shadow 1: https://i.gyazo.com/603a32c34c12f4d52058d6d19431640d.gif

After 45 seconds, the shadows get worse and do this.

Shadow 2: https://i.gyazo.com/b12426ded48d831c8a0a7844eec9d28f.gif

[preview of external content removed for GDPR compliance as it was including 3rd party cookies]

What have I tried?

  • Changing around the 'Shadow Distance'

  • Changing the 'Shadow Cascades' to none, two and four and playing around with 'Cascade splits'.

  • Changing camera clipping from 0.1 to 0.4, 0.5, 1.0, 2.0 and max clipping to 10,000, 1000, 500.

  • Changing camera rendering mode to 'Deferred'.

  • Changing Directional Light shadows from soft to hard and the bias settings.

  • Changed the lighting to 'Linear' lighting in the 'Player Settings'.

What's in the scene?

  • Town is made of mesh colliders and all scene's models are a scale of 1.0.

  • EnviroSky system has a directional light moving up and downwards based on time.

Either way, I believe it's nothing to do with the EnviroSky system, but more based on the directional light of the system of how it's moving around. I really don't know what is going on anymore, is this a bug I am dealing with?

What Unity version am I on?

I am currently on Unity 5.6.0f3.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

4 Replies

· Add your reply
  • Sort: 
avatar image
1

Answer by kielinen · Feb 16, 2018 at 09:33 PM

The issue is the camera draw distance. Select your cameras, and Reduce the far clipping from current to 3000 and it should disappear.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by unidad2pete · Aug 27, 2017 at 07:33 PM

Im not sure, but seems problems with bias of lights, on inspector, section shadow of your directional light, have 3 options of bias, are you tried to change the sliders in runtime to see if that is the problem?

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image DimitriUK · Aug 27, 2017 at 07:51 PM 0
Share

Yes, I have tweaked every setting mentioned above in run-time.

avatar image
0

Answer by ritendev · May 03, 2019 at 10:03 AM

I have same problem with new client... tried everything, I can make it flicker less, but it's not acceptable

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Dhruvgreat · Jul 30, 2021 at 11:31 AM

not changing far clip not solve the problem, issue is same as first. please help us . and i also want too ask that this will also happen when we export our game please reply. thanks in advance

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

86 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

No shadows. 2 Answers

Very Strange Realtime Shadows 0 Answers

Directional light shadow not appearing need help asap please 0 Answers

Inconvenient splotchy lightmaps/ UV Overlap in URP 0 Answers

Baked lights with realtime directional causes black shadows 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges