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Question by MegaDriver · Dec 24, 2015 at 10:40 PM · c#scripting beginnershadowguitextunity 5.1.3

Timed and Looped UI text shadow offset in Unity 5+

I was checking around the new UI system and got an idea with the guitext shadow effect:

Default Shadow Script on guitext

to make the title text in my game:

Actual title in Main Menu

move in the X axis move back and forth between 0 and an X every Y amount of seconds, kinda reminiscent of the Hotline Miami title screens.

If its possible I'd like it in C#. I'm pretty new to coding so I know what i want to do but no clear idea on how to apply it into code.

Thanks very kindly in advance! And Merry Christmas!

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Answer by Positive7 · Dec 24, 2015 at 11:06 PM

Merry Christmas!

 using UnityEngine;
 using UnityEngine.UI;
 
 public class ShadowTest : MonoBehaviour {
 
     public Shadow _shadow;  //assign it in editor
     float _start = 0.0f;   //Start at
     float _end = 3.0f;
     void Update()
     {
 
         _shadow.effectDistance = new Vector2(Mathf.PingPong(Time.time * 2, _end - _start) + _start, -1);
     }
 }
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avatar image MegaDriver · Dec 26, 2015 at 06:44 PM 0
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Hello! I have returned from xmas break! Thank you for answering and I hope you had a fun night!

I assume this goes in a completely new script attached to the Text object, right?

Thank you for answering!

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