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Question by magister_yoda_ · Dec 05, 2019 at 05:05 AM · uiui imagemovinggameobjectuiview

How to move a UI Image from one parent panel to another in Unity?

Hello. I have a Canvas and on it I have the TopPanel and the BottomPanel. Also I have an Image that at first is on the BottomPanel. After I clicked some button, this Image should fly to the TopPanel and become a child of the TopPanel. How how should I move this Image to the TopPanel? How convert its local coordinates into coordinates of Canvas?

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avatar image ranch000 · Dec 05, 2019 at 09:08 AM 0
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Use a tweening library like DOTween and pass the end value coordinates, on whose complete callback you can reparent your image.

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Answer by Knights_user · Dec 05, 2019 at 06:31 AM

Use the following code:

 function MoveImage()
     {
        Image.transform.parent = TopPanel.transform.
     }


You don't need to convert any coordinates as only the object will change its placement in the hierarchy, its position will remain same.

EDIT: I have tested the following code. It Works fine. You can add checks if you want to do it on button click.

 public class StackS2 : MonoBehaviour
 {
     public RectTransform mTransform , topPanel;
 
 
     // Start is called before the first frame update
     void Start()
     {
         
     }
 
     // Update is called once per frame
     void Update()
     {
         mTransform.position = Vector3.Lerp(mTransform.position , topPanel.position , Time.deltaTime * 1.0f);
     }
 
 
 }







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avatar image magister_yoda_ · Dec 05, 2019 at 07:42 AM 0
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I know this part. But I need this image move smoothly(lerp) to the new parent.

avatar image Knights_user magister_yoda_ · Dec 05, 2019 at 09:28 AM 0
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@magister_yoda_ Edited the answer, please check.

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