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Question by toddisarockstar · Feb 06, 2015 at 06:43 AM · webplayerchange variable

Solved-Change a Variable in another script with flashplayer build

In my last unity webplayer project this code worked great to change variables in another script. now that i am trying to build for a flash player instead of the webplayer, I get a compiler error on the last line that i am pasting below. it gets the component but i cant change the variable.

 var brain:Component;
 brain=GetComponent("brain");
 brain.answer1=5;

the Compiler error is:

Assets/todds scripts/camera.js(3,7): BCE0019: 'answer1' is not a member of 'UnityEngine.Component'.

Can someone provide a working code to change a variable in another script when building for the flash player? javascript please? thanks:)

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Answer by toddisarockstar · Feb 16, 2015 at 07:20 PM

well i am answering my own question, its seems funny to repeat like this but its the only way i could get this to work at the top of my script where i wanted it:

 thingy:GameObject;
 thingy=GameObject.Find("George"); 
 
 var otherscript: walk = thingy.GetComponent(walk);
 otherscript = thingy.GetComponent(walk);


and if the game object named "George" has a script attached called "walk",you now can change the variable in the other script with :

 otherscript.somevariable=true;
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