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Question by tuliocll · Feb 08, 2014 at 03:16 PM · save scenegame savestate saving

Save Transform in PlayerPrefs

Hi, a have this script:

 var Object : Transform;
 
 
 function Save(){
 //Save the object in player prefs?
 }

Any help ? :(

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Answer by getyour411 · Feb 08, 2014 at 03:19 PM

If you had a look @ PlayerPrefs, you see it takes something like

 PlayerPrefs.SetFloat(trans.pos.x);
 PlayerPrefs.SetFloat(trans.pos.y);
 PlayerPrefs.SetFloat(trans.pos.z);

there is no "Object" type

https://docs.unity3d.com/Documentation/ScriptReference/PlayerPrefs.html

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Answer by jtagamesinfo · May 13, 2021 at 06:13 PM

https://www.youtube.com/watch?v=q95h6PmlR18

For a method to say PlayerPrefs.SetTransform("name", target.transform);

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