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Question by flyingchicken · Nov 15, 2021 at 12:39 PM · editortransformeditorwindowsceneviewscene view

Can't move GameObject in Scene view with Unity Components attached 2021.2.2f

This is a very strange issue that I can't seem to find the root cause of. I recently updated my project from a late 2021.1 build and found that I simply can't move a GameObject in the scene view using the transform tool if they have certain unity components such as an AudioSource or CharacterController attached. I can still directly edit their transform properties but this isn't an ideal workflow. I can also still move parents of GameObjects with these Unity components but not the GameObjects themselves.

I think it's probably a setting that must have changed with the update but I'm at a loss for where it could be and why it specifically only happens to objects with certain components (to my knowledge, I haven't tried every component type).

I've already checked and this isn't due to any GameObjects or parents having a scale of (0,0,0).

alt text Here I have the XR Rig selected and it currently has an AudioSource and CharacterController attached. As you can see the translate gizmo is not visible despite translate mode being selected.

alt text Here all I've done is remove the CharacterController and AudioSource and the translate gizmo immediately reappears.

What could be going on here?

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