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Question by visca_c · Apr 21, 2017 at 05:00 PM · editoreditor-scriptingeditorwindoweditorguieditor extension

How to change the text of EditorGUILayout.TextField

I'm trying to build an editor tool that's gonna look for a gameobject with a name. I set up the window using GetWindow and did:

void OnGUI() {

     EditorGUILayout.TextField("GameObject Name", name);

 }

But I can't edit the key word, every time I press enter it will fall back to its default value. How can I set the value?

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Answer by visca_c · Apr 24, 2017 at 02:34 PM

Apparently doing this solves the problem

GameObjectName= EditorGUILayout.TextField("GameObjectName", name);

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Answer by rossadamsm · Oct 15, 2017 at 11:41 AM

I think the answer by @marche4ever is almost there.

When I do the following it works.

 string name;
 
 void OnGUI()
 {
      name = EditorGUILayout.TextField("GameObjectName", name);
 }

I believe this is because OnGUI is called constantly like Update. So you need to be changing the variable 'name' and storing it back into the original variable 'name'.

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