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Question by hahoyer · Nov 22, 2016 at 09:05 AM · unity 5betac# dll

InvalidProgramException: Invalid IL code in System.Runtime.Remoting.Channels.Ipc.IpcClientChannel:get_ChannelName (): IL_0000: ret

This happens when try to do something with remoting. In a test environment everything works fine. I think I use exactly the same unity-version of remoting assembly there.

I am using Unity 5.5.0b11

The stack trace at error is:

InvalidProgramException: Invalid IL code in System.Runtime.Remoting.Channels.Ipc.IpcClientChannel:get_ChannelName (): IL_0000: ret System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel (IChannel chnl, Boolean ensureSecurity) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.Remoting.Channels/ChannelServices.cs:307) System.Runtime.Remoting.Channels.ChannelServices.RegisterChannel (IChannel chnl) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.Remoting.Channels/ChannelServices.cs:276) System.Runtime.Remoting.Channels.CrossAppDomainChannel.RegisterCrossAppDomainChannel () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.Remoting.Channels/CrossAppDomainChannel.cs:91) System.Runtime.Remoting.RemotingServices.RegisterInternalChannels () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.Remoting/RemotingServices.cs:879) System.Runtime.Remoting.RemotingServices..cctor () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Runtime.Remoting/RemotingServices.cs:92) Rethrow as TypeInitializationException: An exception was thrown by the type initializer for System.Runtime.Remoting.RemotingServices System.Activator.GetObject (System.Type type, System.String url) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Activator.cs:409) MmasfCommon.Extension.GetObject[IContext] () MmasfPlugin.Context..ctor () MmasfPlugin.Context..cctor () Rethrow as TypeInitializationException: An exception was thrown by the type initializer for MmasfPlugin.Context

The code to reproduce it is:

 using System;
 using System.Runtime.Remoting.Channels;
 using System.Runtime.Remoting.Channels.Ipc;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class NewBehaviourScript : MonoBehaviour
 {
     void Start()
     {
         var t = GetComponent<Text>();
         //t.text = "Fixed text";
         ChannelServices.RegisterChannel(new IpcChannel());
         var remoteContext = Activator.GetObject(typeof(object), "ipc://test");
         t.text = remoteContext.GetType().FullName;
     }
 }

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avatar image hahoyer · Nov 21, 2016 at 12:54 AM 0
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I am using Unity 5.5.0b11

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Answer by mobiusfr · Aug 29, 2017 at 10:45 AM

you can copy \Editor\Data\Mono\lib\mono\2.0\System.Runtime.Remoting.dll to Plugins folder, this dll contains full implementation of mono version of Runtime.Remoting

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