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Question by zanearn · Jul 27, 2013 at 07:12 AM · monodevelopdecompile

Prevent decompilation with mono-cil-strip

According to THIS POST by festival, mono-cil-strip can be used to rip .Net bytecode and prevent someone get your code so easily, plus a side effect that reduce the package size.

However seems I can't get it to work. (on Mac, it's located in package contents of the Unity.app) When executed it gives the following errors:

 /Applications/buildAgent/work/3df08680c6f85295/tmp/monoprefix/bin/mono: No such file or directory
 
 /Applications/buildAgent/work/3df08680c6f85295/tmp/monoprefix/bin/mono: cannot execute: No such file or directory


festival also said:

"Execute it from MonoDevelop as an external tool..."

But I can't figure that out either.

Tried to contact festival but no response.

Anyone know how to get this to work? Any help or hint will be appreciated.


Also found THIS, seems to be the author of mono-cil-strip.

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Answer by zanearn · Oct 23, 2013 at 02:19 PM

Actually found the answer and here it is:

The mono-cil-strip that Unity includes is not the correct one to use. Download the original Mono and get the right version there.

Guess Unity have to change that for integration.

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