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Question by Playniax · Mar 15, 2019 at 01:09 PM · tilemaptilesanimating

Tilemap tile animation - How to get the current sprite ( or frame ) name with the GetTile command?

I have implemented a tilemap with animating tiles. Now when I use GetTile or GetSprite with non animating tiles I get all the info I need BUT if I use GetTile on animating tiles I get nothing (Null). I need frame dependent collision, that’s why.

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