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This question was closed Jun 18, 2020 at 05:35 AM by ranch000 for the following reason:

The question is answered, right answer was accepted

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Question by ranch000 · Jun 17, 2020 at 09:08 AM · materialtextmeshfonts

TextMeshpro material instance being created

Hi, I have a TMPro material whose properties I alter based on selected language. However during some point in runtime, some of the TMPro components get an instance of the material instead (as shown in attached images) so the properties which I change in my referenced material won't be reflected on those particular TMPro gameobjects. Any Idea why material instance creation is happening and how to prevent them?


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screen-shot-2020-06-17-at-23010-pm.png (403.2 kB)
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avatar image PlanarBit · Jun 17, 2020 at 04:13 PM 1
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Perhaps the getter of T$$anonymous$$P_Text.font$$anonymous$$aterial property is called somewhere?

avatar image ranch000 PlanarBit · Jun 18, 2020 at 05:34 AM 0
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Yes that was it thank you. TIL accessing getter alone can create the instance

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