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Question by Jack-Mariani · Oct 04, 2014 at 08:56 AM · animationasset2d animationspritesheet3dmodel

Creating 2d spritesheet from 3d models

I've a few 3d models and animations, but I'd like to implement a 2d game. This means I need to convert them in 2d spritesheets.

I need to load the model, apply the animation and then render it multiple times, but this could become a long work.

Is there an easy procedural way to convert them in sprites? Any software or asset I can use?

The idea is:

Model + Animation => software or asset => 2d spritesheet

Any suggestions?

Thank you, as always.

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Answer by Jack-Mariani · Oct 07, 2014 at 10:43 AM

Meanwhile I found this asset and it seems to me it does the job.

For anyone interested you can find it here.

https://www.assetstore.unity3d.com/en/#!/content/15688

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