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Question by comma1987 · Jun 04, 2020 at 03:38 PM · arraytexture2dmappingocclusionparallax

Texture 2D Arrays in Parallax Occlusion Mapping

I have been trying to figure out how to get a Texture2DArray into the Heightmap of the Parallax Occlusion Mapping node in Shader Graph. Anyone have any ideas on what I should look at? All I've found is an amplify shader graph post about some functions that no longer exist in the current iteration of Shader Graph.

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