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This question was closed Jan 27, 2021 at 07:40 AM by Wereb for the following reason:

The question is answered, right answer was accepted

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Question by Wereb · Jan 26, 2021 at 02:18 PM · tilemaptiletilestilingtiled

Problem with 2D tiles from a tilemap appearing blurry in game

So as the title states my tiles appear blurry in game


Some details: 1. In scene view and even in game view they are sharp, they become blurry when I press play. 2. The sprites are set to high quality with Filter mode being "Point (no filter)". 3. In project settings textures are set to be full res. 4. The game window scale isn't big so it's not the problem. 5. Other sprites that don't come from my tilemap are normal. 6. At some point I fixed them from being blurry by making Filter mode "Point (no filter)", but now it's on and the problem exists anyways.


Any clues on how to fix this?


Before pressing play (look at the dirt)

After pressing play


image-1.jpg (17.1 kB)
image-2.jpg (16.5 kB)
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