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Question by HobbyKid · Sep 06, 2015 at 12:44 PM · javascriptonmousedownonmouseenteronmouseexit

Changing the Mouse's Range for OnMouse events

I am working on a project where a button is located far away from the elevator. Once the button is clicked (OnMouseUp) the elevators animation is activated.

I want to know how would I shorten the distance the mouse requires to activate the buttons script.

In the Image 1 below, I want it where my character must be within a few feet in order for the script to activate, but as of now Image 2 shows that even that far away I can click the button and the elevator moves.

Also would this way shorten the range for all the Mouse events such as OnMouseOver and OnMouseExit?

IMAGE 1: alt text

IMAGE 2: alt text

Heres my code:

 function OnMouseUp() {
     
     elevator.animation.Play("Elevator");
 }


unity-closebutton.png (121.3 kB)
unity-farbutton.jpg (104.6 kB)
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