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Question by Siflou · Jul 23, 2015 at 08:10 PM · texturespritepivotpivot-point

Set Texture SpriteMode pivot point via script

Hey Guys, so I'm doing an editor and I want to Postprocess all textures and set the spriteMode's pivot point to TopLeft via script. In the OnPostProcessTexture method of AssetImporter, I get a Texture2D which is not a Sprite and even with the sprite, we can only get the pivot. Does anybody has an idea ?

Thanks a lot for your time,

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