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Question by RedBambooLeaf · Jan 09, 2020 at 10:47 PM · issuerenderpackagepipelinemetadata

Bunch of warnings for .meta inconsistency after package update in Unity 2019.2.12f1 HDRP, how do I fix that?

Since I upgraded HDRP, Shader Graph and Core RP Library from the Package Manager, everytime the assets database is refreshed Unity logs the following warnings:


  1. A meta data file (.meta) exists but its asset 'Packages/com.unity.visualeffectgraph/Editor/Models/Contexts/Implementations/HDRP' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.

  2. Removing Packages/com.unity.visualeffectgraph/Editor/Models/Contexts/Implementations/HDRP because the asset does not exist

  3. Couldn't delete Packages/com.unity.visualeffectgraph/Editor/Models/Contexts/Implementations/HDRP because it's in an immutable folder.


I didn't remove anything manually. I checked if the folder can be found by using Windows Explorer but it's not there, specifically: there is a

Packages/com.unity.visualeffectgraph/Editor/

folder but it only contains

Resources/uxml/


What I've already tried (on isolated branch copies of the same project):

  • deleting com.unity.visualeffectgraph

  • manually deleting local package cache

  • removing HDRP and installing it again (that caused also vfxGraph to be removed and added again)

  • deleting .csproj files (useless, wasn't it?)

  • search for any .meta file related to the vfxgraph to delete it but I couldn't find anything

None of these solutions worked.


I'm sure there's an easy solution for this I'm missing out, I hope someone out there can help me with this

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Answer by Comafly · Jan 13, 2020 at 01:45 AM

I've also started getting these errors in Unity 2019.2.17f1 after upgrading to HDRP.

I've found a bandaid solution:

In Windows, navigate to your project folder, and find this location within it:

\Library\PackageCache\com.unity.visualeffectgraph@6.9.2-preview\Editor\Models\Contexts\Implementations

Then delete the 'HDRP.meta' file.

This stops the errors for this session. But Unity will create a new meta file when you start the program again, so you have to delete it every time.

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avatar image RedBambooLeaf · Jan 14, 2020 at 05:38 PM 0
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Thanks for your help!

Well... that's better than nothing I guess, and it could also be a starting point to find a more durable solution. At least with this solution it is possible to avoid receiving tons of warnings each time a script is compiled :)

$$anonymous$$uch appreciated

avatar image Kewelaids · Apr 26, 2021 at 07:26 AM 0
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Thanks! This helped me, but I just deleted everything in the PackageCache folder and had unity rebuild itself. It works in 2020.3.5f1, not sure in other versions.

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Answer by Fiard · Jan 28, 2020 at 05:45 PM

You can actually avoid this problem totally, but this solution might have some issues in future versions.

Simply create empty folder named "HDRP" near this HDRP.meta file in path "\Library\PackageCache\com.unity.visualeffectgraph@6.9.2-preview\Editor\Models\Contexts\Implementations" and deny all rights for everyone for this folder.

Example of how this can be done in windows is here https://www.maketecheasier.com/create-undeletable-folders-windows10

After this unity will not delete this folder on launch and there will be no more warning messages.

Sorry for my English.

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Answer by LOSantos · Jun 06 at 03:03 AM

I suggest you go to Window > Package Manager in the tool, look for this extension and remove it. If you need it, try removing and reinstalling

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