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Question by tsondhi2006 · Jan 10, 2019 at 01:51 PM · pluginjoystickpluginsjoysticks

Unable to insert joystick in 3d game kit lite

Hello,

I downloaded your 3D Game Kit Lite Package and I am having some difficulty modifing the input system in that. I want to introduce 1 joystick to replace keyboard input control with the joystick control of Ellen and have tried a couple of packages but every package is having some issue in mobile, whereas in unity editor on PC they are working as they should be. The following packages I have used.

1. CN Controls (Joystick, Touchpad, Button and D-Pad) -
https://assetstore.unity.com/packages/tools/input-management/cn-controls-joystick-touchpad-button-and-d-pad-15233

With this package, in "PlayerInput.cs" you just have to replace :-
m_Movement.Set(Input.GetAxis("Horizontal"),Input.GetAxis("Vertical"));
with
m_Movement.Set(CnInputManager.GetAxis("Horizontal"), CnInputManager.GetAxis("Vertical"));

Note: In this package, the joystick, if moved in one direction then you cant move it to another direction without lifting your finger and redirecting it (on the mobile). In unity editor, it works great.

  1. Simple Input System - https://assetstore.unity.com/packages/tools/input-management/simple-input-system-113033

With this package, in "PlayerInput.cs" you just have to replace :-
m_Movement.Set(Input.GetAxis("Horizontal"), Input.GetAxis("Vertical"));
with
m_Movement.Set(SimpleInput.GetAxis("Horizontal"), SimpleInput.GetAxis("Vertical"));

Note: In this package, the joystick doesn't work on the mobile. In unity editor, it works great.

  1. Standard Assets -https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351

I used the crossplatform input from the package and imported the "CrossPlatformInput" folder and "CrossPlatformInputInitialize.cs" script.
I imported the "MobileSingleStickControl" prefab on the the scene but could not get it to work even on the editor.

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Answer by sardaar · Jul 13, 2020 at 11:42 AM

having same problem

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