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Question by Djspun · Sep 10, 2019 at 12:38 PM · mapminimaprender texture

Releasing render texture that is set to be RenderTexture.active! (error on android only)

hey unity world i have 2 small problems one is the error and the other is that the map/minimap show up black

the error im getting in full:


Releasing render texture that is set to be RenderTexture.active! UnityEngine.RenderTexture:INTERNAL_CALL_Release(RenderTexture) UnityEngine.RenderTexture:Release() (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/TextureBindings.gen.cs:1246) NJG.MapRenderer:ConfigCamera() (at F:\Project Runescape\Assets\Ninjutsu Games\NJG MiniMap\Common\Scripts\Core\MapRenderer.cs:151) NJG.c__Iterator0:MoveNext() (at F:\Project Runescape\Assets\Ninjutsu Games\NJG MiniMap\Common\Scripts\Core\MapRenderer.cs:268) UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (at /Users/builduser/buildslave/unity/build/Runtime/Export/Coroutines.cs:17)


if (Application.isPlaying && cam.targetTexture != null) cam.targetTexture.Release(); line 151 in monodevelop


if (!Application.isPlaying || NJGMap.instance.renderMode == NJGMap.RenderMode.Dynamic) ConfigCamera(); line 268 in monodevelop


here is the script:

using NJG; using System.Collections; using UnityEngine;

/// /// Very basic game map -- renderer component. It's able to draw a map into a 2D texture. /// /// namespace NJG {

 //[ExecuteInEditMode]
 public class MapRenderer : MonoBehaviour
 {
     static MapRenderer mInst;

     /// <summary>
     /// Get instance.
     /// </summary>

     static public MapRenderer instance
     {
         get
         {
             if (mInst == null)
             {
                 mInst = GameObject.FindObjectOfType(typeof(MapRenderer)) as MapRenderer;
                 if (mInst == null)
                 {
                     GameObject go = new GameObject("_MapRenderer");
                     go.transform.parent = NJGMapMono.instance.transform;
                     // Isolate this camera to prevent any interference with other cameras
                     go.layer = LayerMask.NameToLayer("TransparentFX");
                     //go.hideFlags = HideFlags.HideInInspector;
                     mInst = go.AddComponent<MapRenderer>();
                 }
             }
             return mInst;
         }
     }

     /// <summary>
     /// Cached transform for speed.
     /// </summary>

     public Transform cachedTransform { get { if (mTrans == null) mTrans = transform; return mTrans; } }

     /// <summary>
     /// Cached camera for speed.
     /// </summary>

     public Camera cam
     {
         get
         {
             if (mCam == null)
             {
                 mCam = gameObject.GetComponent<Camera>();
             }

             if (gameObject.GetComponent<Camera>() == null)
             {
                 mCam = gameObject.AddComponent<Camera>();
             }

             return mCam;
         }
     }

     public int mapImageIndex = 0;

     Vector2 lastSize;
     Vector2 mSize;
     Transform mTrans;
     bool canRender = true;
     bool mGenerated = false;
     bool mWarning = false;
     bool mReaded = false;
     bool mApplied = false;
     float lastRender = 0;
     NJGMap map;
     Camera mCam;

     void Awake()
     {
         cam.useOcclusionCulling = false;

         Render();
     }

     void Start()
     {
         if (map.boundLayers.value == 0)
         {
             Debug.LogWarning("Can't render map photo. You have not choosen any layer for bounds calculation. Go to the NJGMiniMap inspector.", map);
             //NJGTools.DestroyImmediate(gameObject);
             return;
         }

         if (map.renderLayers.value == 0)
         {
             Debug.LogWarning("Can't render map photo. You have not choosen any layer for rendering. Go to the NJGMiniMap inspector.", map);
             //NJGTools.DestroyImmediate(gameObject);
             return;
         }

         map.UpdateBounds(); 

         ConfigCamera();

         //if (map.optimize) StartCoroutine(DelayedDestroy(gameObject, 2));
         //if(!Application.isPlaying) Render();
     }

if UNITY_EDITOR

    //private RenderTexture lastTexture = null;
     //float lastCheck;

     /*void Update()
     {
         if(cam.targetTexture != null && NJGMap.instance.generateMapTexture)
         {
             //lastCheck = Time.time + 1f;
             Map[] mps = GameObject.FindObjectsOfType<Map>();
             for (int i = 0, imax = mps.Length; i < imax; i++)
             {
                 Map mp = mps[i];
                 mp.SetTexture(cam.targetTexture);
             }
             //lastTexture = cam.targetTexture;
         }
     }*/

endif

     public void ConfigCamera()
     {
         if (map == null)
         { 
             map = NJGMap.instance;
         }

if UNITY_EDITOR

        //cam.targetTexture = Application.isPlaying ? null : UnityEditor.AssetDatabase.LoadAssetAtPath("Assets/Ninjutsu Games/NJG MiniMap/Common/Materials/MapPreview.renderTexture", typeof(RenderTexture)) as RenderTexture;
         //RenderTexture.active = cam.targetTexture;

endif

        if (Application.isPlaying && cam.targetTexture != null) cam.targetTexture.Release();

         Bounds bounds = map.bounds;
         //bounds.Expand(new Vector3(-bounds.extents.x, 0f, -bounds.extents.z));
         cam.depth = -100;
         cam.backgroundColor = map.cameraBackgroundColor;
         cam.cullingMask = map.renderLayers;
         cam.clearFlags = (CameraClearFlags)map.cameraClearFlags;
         cam.orthographic = true;



         float z = 0;
         //float n = 0;

         if (map.orientation == NJGMap.Orientation.XYSideScroller)
         {
             cam.farClipPlane = bounds.size.z * 1.1f;

             //n = bounds.extents.x / bounds.extents.y;
             //if (n < cam.aspect)
             z = bounds.extents.y;
             //else
             //z = bounds.extents.x / cam.aspect;

             cam.aspect = bounds.size.x / bounds.size.y;
         }
         else if (map.orientation == NJGMap.Orientation.XZDefault)
         {
             cam.farClipPlane = bounds.size.y * 1.1f;

             //n = bounds.extents.x / bounds.extents.z;
             //if (n < cam.aspect)
             z = bounds.extents.z;
             //else
             //    z = bounds.extents.x / cam.aspect;

             cam.aspect = bounds.size.x / bounds.size.z;
         }
         cam.farClipPlane = cam.farClipPlane * 5f;
         cam.orthographicSize = z;

         if (map.orientation == NJGMap.Orientation.XZDefault)
         {
             cachedTransform.eulerAngles = new Vector3(90f, 0, 0);
             //cachedTransform.position = new Vector3(bounds.max.x - bounds.extents.x, bounds.size.y, bounds.center.z);//-(Mathf.Abs(bounds.max.z) + Mathf.Abs(bounds.extents.z))
             if (map.mapResolution == NJGMap.Resolution.Double)
             {
                 for (int i = 0; i < 4; i++)
                 {
                     switch (i)
                     {
                         case 0:
                             cachedTransform.position = new Vector3(bounds.center.x - bounds.extents.x, (bounds.center.y + bounds.extents.y) + 1f, bounds.center.z - bounds.extents.z);
                             break;

                         case 1:
                             cachedTransform.position = new Vector3(bounds.center.x + bounds.extents.x, (bounds.center.y + bounds.extents.y) + 1f, bounds.center.z - bounds.extents.z);
                             break;

                         case 2:
                             cachedTransform.position = new Vector3(bounds.center.x + bounds.extents.x, (bounds.center.y + bounds.extents.y) + 1f, bounds.center.z + bounds.extents.z);
                             break;

                         case 3:
                             cachedTransform.position = new Vector3(bounds.center.x - bounds.extents.x, (bounds.center.y + bounds.extents.y) + 1f, bounds.center.z + bounds.extents.z);
                             break;
                     }
                     Debug.Log("cachedTransform.position " + cachedTransform.position + " / mapImageIndex " + mapImageIndex);

                     cam.enabled = true;
                     mapImageIndex = i;
                     //cam.Render();
                 }
             }
             else
             {
                 cachedTransform.position = new Vector3(bounds.max.x - bounds.extents.x, bounds.size.y * 2f, bounds.center.z);
                 cam.enabled = true;
                 //cam.Render();
             }
         }
         else
         {
             cachedTransform.eulerAngles = new Vector3(0, 0, 0);
             cachedTransform.position = new Vector3(bounds.max.x - bounds.extents.x, bounds.center.y, -((Mathf.Abs(bounds.min.z) + Mathf.Abs(bounds.max.z)) + 10));
         }
     }


     /*IEnumerator DelayedDestroy(UnityEngine.Object obj, float delay)
     {
         yield return new WaitForSeconds(delay);

         NJGTools.DestroyImmediate(obj);
     }*/

     /*bool ClearColor(object obj)
     {
         Color32[] list = obj as Color32[];
         newColors = new Color32[list.Length];

         int i = 0;
         int imax = list.Length;

         for (; i < imax; i++)
         {
             Color c = list[i];
             if (c == bgColor) c = Color.clear;
             newColors[i] = c;
         }
         done = true;
         return false;
     }*/

     IEnumerator OnPostRender()
     {
         if (!Application.isPlaying || NJGMap.instance.renderMode == NJGMap.RenderMode.Dynamic) ConfigCamera();

         // Can't re-generate the texture map is makeNoLongReadable flag is turned on.
         if (mGenerated && map.optimize && Application.isPlaying && !mWarning)
         {
             mWarning = true;
             Debug.LogWarning("Can't Re-generate the map texture since 'optimize' is activated");
             canRender = false;
         }
         else
         {
             if (canRender)
             {
                 if (map.mapTexture == null)
                 {
                     mSize = map.mapSize;
                     if (map.mapResolution == NJGMap.Resolution.Double) mSize = map.mapSize * 2;
                     map.mapTexture = new Texture2D((int)mSize.x, (int)mSize.y, (TextureFormat)map.textureFormat, map.generateMipmaps);
                     map.mapTexture.name = "_NJGMapTexture";
                     map.mapTexture.filterMode = map.mapFilterMode;
                     map.mapTexture.wrapMode = map.mapWrapMode;
                     map.mapTexture.hideFlags = HideFlags.DontSaveInBuild | HideFlags.DontSaveInEditor;
                     lastSize = mSize;
                 }

                 //if(NJGMap.instance.generateMapTexture) yield return new WaitForEndOfFrame();

                 if (!mReaded || !Application.isPlaying)
                 {
                     //mReaded = true;

                     // First take a screenshot from game view when camera is rendering.
                     if (map.generateMapTexture && canRender)
                     {
                         if (NJGMap.instance.renderMode != NJGMap.RenderMode.Once)
                         {
                             mSize = map.mapSize;
                             if (map.mapResolution == NJGMap.Resolution.Double) mSize = map.mapSize * 2;
                             if (mSize.x >= lastSize.x || mSize.y >= lastSize.y)
                             {
                                 lastSize = mSize;
                                 map.mapTexture.Resize((int)mSize.x, (int)mSize.y);
                             }
                         }

                         if (map.mapResolution == NJGMap.Resolution.Double)
                         {

                             Bounds bounds = map.bounds;
                             //bounds.Expand(new Vector3(-bounds.extents.x, 0f, -bounds.extents.z));
                             for (int i = 0; i < 4; i++)
                             {
                                 switch (i)
                                 {
                                     case 0:

                                         //cam.Render();
                                         map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, map.mapSize.y), 0, 0, map.generateMipmaps);
                                         cachedTransform.position = new Vector3(bounds.center.x - bounds.extents.x, (bounds.center.y + bounds.extents.y) + 1f, bounds.center.z - bounds.extents.z);
                                         //yield return new WaitForEndOfFrame();
                                         //map.mapTexture.Apply(map.generateMipmaps, map.optimize);
                                         break;

                                     case 1:
                                         cachedTransform.position = new Vector3(bounds.center.x + bounds.extents.x, (bounds.center.y + bounds.extents.y) + 1f, bounds.center.z - bounds.extents.z);
                                         //cam.Render();
                                         map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, map.mapSize.y), (int)map.mapSize.x, 0, map.generateMipmaps);
                                         //yield return new WaitForEndOfFrame();
                                         //map.mapTexture.Apply(map.generateMipmaps, map.optimize);
                                         break;

                                     case 2:
                                         cachedTransform.position = new Vector3(bounds.center.x + bounds.extents.x, (bounds.center.y + bounds.extents.y) + 1f, bounds.center.z + bounds.extents.z);
                                         //cam.Render();
                                         map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, map.mapSize.y), (int)map.mapSize.x, (int)map.mapSize.y, map.generateMipmaps);
                                         //yield return new WaitForEndOfFrame();
                                         //map.mapTexture.Apply(map.generateMipmaps, map.optimize);
                                         break;

                                     case 3:
                                         cachedTransform.position = new Vector3(bounds.center.x - bounds.extents.x, (bounds.center.y + bounds.extents.y) + 1f, bounds.center.z + bounds.extents.z);
                                         //cam.Render();
                                         mReaded = true;
                                         map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, (map.mapSize.y)), 0, (int)map.mapSize.y, map.generateMipmaps);
                                         //map.mapTexture.Apply(map.generateMipmaps, map.optimize);
                                         break;
                                 }
                                 Debug.Log("mapImageIndex " + i + " / map.mapSize " + map.mapSize + " / cachedTransform.position " + cachedTransform.position + " / mReaded " + mReaded);
                             }
                             /*if (mapImageIndex == 0)
                             {
                                 map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, map.mapSize.y), 0, 0, map.generateMipmaps);
                             }
                             else if (mapImageIndex == 1)
                             {
                                 map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, map.mapSize.y), (int)map.mapSize.x, 0, map.generateMipmaps);
                             }
                             else if (mapImageIndex == 2)
                             {
                                 map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, map.mapSize.y), (int)map.mapSize.x, (int)map.mapSize.y, map.generateMipmaps);
                             }
                             else if (mapImageIndex == 3)
                             {
                                 mReaded = true;
                                 map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, (map.mapSize.y)), 0, (int)map.mapSize.y, map.generateMipmaps);
                             }*/

                             //Debug.Log("mapImageIndex " + mapImageIndex + " / map.mapSize " + map.mapSize + " / cachedTransform.position " + cachedTransform.position + " / mReaded " + mReaded);
                         }
                         else
                         {                                
                             mReaded = true;
                             map.mapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, map.mapSize.y), 0, 0, map.generateMipmaps);
                         }
                     }
                     else
                     {
                         if (map.userMapTexture != null)
                             map.userMapTexture.ReadPixels(new Rect(0f, 0f, map.mapSize.x, map.mapSize.y), 0, 0, map.generateMipmaps);
                     }
                 }

                 yield return new WaitForEndOfFrame();

                 if (!mApplied)
                 {
                     mApplied = true;
                     if (map.generateMapTexture)
                     {
                         if (map.optimize)
                         {
                             map.mapTexture.Compress(true);
                             canRender = false;
                         }
                         map.mapTexture.Apply(map.generateMipmaps, map.optimize);
                     }
                     else
                     {
                         /*if (map.transparentTexture)
                         {
                             ClearColor(map.userMapTexture.GetPixels32());
                             map.userMapTexture.SetPixels32(newColors);
                         }*/
                         //if (map.userMapTexture != null && canRender)
                         if (!Application.isPlaying) map.userMapTexture.Apply(map.generateMipmaps, false);//map.optimize
                     }
                 }

                 //yield return new WaitForEndOfFrame();

                 if (canRender && !mGenerated)
                 {
                     if (Application.isPlaying)
                     {
                         mGenerated = true;
                     }

                     if (map.generateMapTexture)
                     {
                         if(Application.isPlaying) NJGMap.SetTexture(map.mapTexture);
                     }
                     else
                     {
                         NJGMap.SetTexture(map.userMapTexture);
                     }
                 }
                 if (cam.enabled && Application.isPlaying) cam.enabled = false;
             }
         }
         lastRender = Time.time + 1f;
     }

     /// <summary>
     /// Redraw the map's texture.
     /// </summary>

     public void Render()
     {
         if (map == null)
         {
             map = NJGMap.instance;
         }

         if (Time.time >= lastRender)
         {

if UNITY_EDITOR

            if (Application.isPlaying)
             {
                 cam.targetTexture = null;
                 lastRender = Time.time + 1f;
             }

endif

            mReaded = false;
             mApplied = false;
             mGenerated = false;
             mWarning = false;

             if (!map.optimize) canRender = true;

             if (map.mapSize.x == 0 || map.mapSize.y == 0)
             {
                 map.mapSize = new Vector2(Screen.width, Screen.height);
             }

             if (map.generateMapTexture)
             {
                 if (map.userMapTexture != null)
                 {
                     NJGTools.Destroy(map.userMapTexture);
                     map.userMapTexture = null;
                 }

                 /*if (map.mapTexture != null)
                 {
                     NJGTools.DestroyImmediate(map.mapTexture);
                     map.mapTexture = null;
                 }*/

                 if (map.mapTexture == null)
                 {
                     mSize = map.mapSize;
                     if (map.mapResolution == NJGMap.Resolution.Double) mSize = map.mapSize * 2;
                     map.mapTexture = new Texture2D((int)mSize.x, (int)mSize.y, (TextureFormat)map.textureFormat, map.generateMipmaps);
                     map.mapTexture.name = "_NJGMapTexture";
                     map.mapTexture.filterMode = map.mapFilterMode;
                     map.mapTexture.wrapMode = map.mapWrapMode;
                     lastSize = mSize;
                 }
             }
             else if (!Application.isPlaying)
             {
                 if (map.mapTexture != null)
                 {
                     NJGTools.DestroyImmediate(map.mapTexture);
                     map.mapTexture = null;
                 }

                 //if (map.userMapTexture != null)
                 //{
                 map.userMapTexture = new Texture2D((int)map.mapSize.x, (int)map.mapSize.y, (TextureFormat)map.textureFormat, map.generateMipmaps);
                 map.userMapTexture.name = "_NJGTempTexture";
                 map.userMapTexture.filterMode = map.mapFilterMode;
                 map.userMapTexture.wrapMode = map.mapWrapMode;
                 //}
             }


             ConfigCamera();
             cam.enabled = true;
             if (!Application.isPlaying) cam.Render();
         }
     }
 }

}

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