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Question by vadurshan · Dec 11, 2017 at 05:07 AM · spritesetpixelsgetpixel2dtexture

Apply a 2D texture

I am a bit stuck and couldn't find any answers on the internet regarding this. Say that i created a 2D texture called atlas from few sprites in an array using the Getpixel and Setpixels. Now that I have this 2D texture, how do I apply this to a game object or a sprite. How do I do this ? Also how do I get this 2D texture to the assets folder.

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Answer by Remy_Unity · Dec 11, 2017 at 09:24 AM

These docs should help you:
To set the texture :

  • https://docs.unity3d.com/ScriptReference/Material.SetTexture.html for mesh object

  • https://docs.unity3d.com/ScriptReference/Sprite.Create.html for a sprite (need to create a new sprite to assign it a texture)

To save the texture to the assets folder:

  • https://docs.unity3d.com/ScriptReference/AssetDatabase.CreateAsset.html <- Editor only

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