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Question by Actnshj200 · Jan 19 at 12:15 AM · androidunity 5gps

Unity Library: Android GPS Access Issue

I am having issues with the unity library when it comes to accessing GPS Data from my phone. I have debugged it and it goes to LocationServiceStatus.stopped. But I get 0's for coordinates so I don't know why I am getting 0's and what would be calling that issue. I have also have tested this on my phone and the pop-up asking to request permission to access my location works as well but still get 0's for my coordinates. Any help on this would be appreciated.

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 using TMPro;
 
 public class GPSLocation : MonoBehaviour
 {
     public TextMeshProUGUI GPSStatus;
     public TextMeshProUGUI latitudeValue;
     public TextMeshProUGUI longitudeValue;
     public TextMeshProUGUI altitudeValue;
     public TextMeshProUGUI horizontalAccuracyValue;
     public TextMeshProUGUI TimestampValue;
 
 
 
     // Start is called before the first frame update
     void Start()
     {
         StartCoroutine(GPSLoc());
     }
 
 
     IEnumerator GPSLoc()
     {
 #if UNITY_EDITOR
         // No permission handling needed in Editor
 #elif UNITY_ANDROID
         if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.FineLocation))
         {
             UnityEngine.Android.Permission.RequestUserPermission(UnityEngine.Android.Permission.FineLocation);
             UnityEngine.Android.Permission.RequestUserPermission(UnityEngine.Android.Permission.CoarseLocation);
             GPSStatus.text = "GRANTED";
         }
         else
         {
             GPSStatus.text = "No Access";
             Debug.LogFormat("Android Does not have access");
             yield break;
         }
 
         //if (!UnityEngine.Android.Permission.HasUserAuthorizedPermission(UnityEngine.Android.Permission.Camera))
         //{
         //    UnityEngine.Android.Permission.RequestUserPermission(UnityEngine.Android.Permission.Camera);
         //}
         //else
         //{
         //    Debug.LogFormat("Android Does not have camera access");
         //    yield break;
         //}
 
         // First, check if user has location service enabled
         //if (!UnityEngine.Input.location.isEnabledByUser)
         //{
         //    // TODO Failure
         //    Debug.LogFormat("Android and Location not enabled");
         //    yield break;
         //}
 #endif
         Input.location.Start();
         int maxWait = 50;
         while(Input.location.status == LocationServiceStatus.Initializing && maxWait > 0)
         {
             GPSStatus.text = "Initializing";
             yield return new WaitForSeconds(1);
             maxWait--;
         }
 #if UNITY_EDITOR
         int editorMaxWait = 15;
         while (UnityEngine.Input.location.status == LocationServiceStatus.Stopped && editorMaxWait > 0)
         {
             yield return new WaitForSecondsRealtime(1);
             editorMaxWait--;
         }
 #endif
 
         if (maxWait < 1)
         {
             GPSStatus.text = "Time Out";
             yield break;
         }
 
         if(Input.location.status == LocationServiceStatus.Failed)
         {
           GPSStatus.text = "Unable to determine Device Location";
           yield break;
         }
 
         else
         {
             //Access Granted
             GPSStatus.text = "Running";
             InvokeRepeating("UpdateGPSData",0.5f,1f);
         }
 
 
     }
 
     private void UpdateGPSData()
     {
         if(Input.location.status == LocationServiceStatus.Running)
         {
             //Access granted to GPS
             GPSStatus.text = "Running";
             latitudeValue.text = Input.location.lastData.latitude.ToString();
             longitudeValue.text = Input.location.lastData.longitude.ToString();
             altitudeValue.text = Input.location.lastData.altitude.ToString();
             horizontalAccuracyValue.text = Input.location.lastData.horizontalAccuracy.ToString();
             TimestampValue.text = Input.location.lastData.timestamp.ToString();
         }
 
         else if(Input.location.status == LocationServiceStatus.Initializing)
         {
             //service is initializing
             GPSStatus.text = "Initializing";
         }
         
         else if (Input.location.status == LocationServiceStatus.Failed)
         {
             GPSStatus.text = "Failed";
         }
 
         else
         {
             GPSStatus.text = "Stop";
             latitudeValue.text = Input.location.lastData.latitude.ToString();
             longitudeValue.text = Input.location.lastData.longitude.ToString();
             altitudeValue.text = Input.location.lastData.altitude.ToString();
             horizontalAccuracyValue.text = Input.location.lastData.horizontalAccuracy.ToString();
             TimestampValue.text = Input.location.lastData.timestamp.ToString();
         }
     }
 
 }***


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