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Question by Aequitas 1 · Feb 15, 2011 at 10:39 AM · particlesystemuvanimation

UV animations on particles systems through script

If i use the editor to set up a particle system with a 10 frame UV animation (in Particle Renderer, UV animation) then it animates perfectly, but if I do the same through script pRenderer.uvAnimationXTile = 10 then the particle is just a squished up version of the texture. Is there a method call or something that I have to use to get it to actually do the animation?

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Answer by Eric5h5 · Feb 15, 2011 at 10:57 AM

I would say it's a bug, and you should file a bug report.

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avatar image Aequitas 1 · Feb 15, 2011 at 11:17 AM 0
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that was the next step, just wanted to see if anyone else has had this happen and knows a way to get it working.

avatar image Eric5h5 · Feb 15, 2011 at 10:27 PM 0
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Yeah, it just doesn't work.

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