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Question by dansav · Feb 03, 2021 at 05:47 PM · particle collision

particles do not pick up rigidbody velocity during collision

I have some slow moving particles that are being hit by a much faster rigidbody. The particles are pushed out of the way by the fast rigidbody but afterwards seem to revert to their original velocities.

How do I get them to pick up the velocity of the fast rigidbody.

I am using collision settings: bounce set to 1, using world, collider force 1, multiply by particle speed,angle,size

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Answer by DL_se · Mar 08, 2021 at 11:08 PM

yeah particles don't receive force like that based on my knowledge. i think its related to performance by unity. some workarounds i know are these : enable external force module in particles system. 1.use particle system force fields 2.use effectors 3.manually code

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