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Question by klerta123 · Nov 04, 2018 at 12:42 PM · particlesystemparticle system

Unity particle works after a key is released

Blockquote

Hello guys, I've been trying to do have a nice particle effect that only plays while I am holding a key. It works with one premade particle made by unity, but I wanted to make my own and It doesn't work. Like I said it only works when I release my key

Here is the code i use to activate it.

             if (Input.GetKey(KeyCode.Space))
             {
                rb.AddForce(Vector2.up * kraft);

                 eld.Play();
 
 
 
             }



Here are some of the settings I have for my particle system: alt text

alt text

This is a video I've made of this: https://www.youtube.com/watch?v=uS_I-2GXpp0&feature=youtu.be&ab_channel=klertamarta

untitled-1.png (36.3 kB)
skarmklipp.png (27.4 kB)
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avatar image ifurkend · Nov 04, 2018 at 12:55 PM 0
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Not entirely sure what your effect looks like, but your effect isn’t looped, hence it would only emit few particles for 1 second and end. You may enable “Looping” of your fx.

avatar image klerta123 ifurkend · Nov 04, 2018 at 01:11 PM 0
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I've already tried that, but thank you for the reply

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