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Question by Psudoz · Feb 21, 2014 at 09:48 PM · c#arraysindex

Unity c# indexoutofrangeexception: array index is out of range

Trying to assign 3 values to a array.

 public string[] weaponList = new string[3]; 
 
 the rest is inside start()
 
 weaponList[0] = "Pistol";
 weaponList[1] = "SMG";
 weaponList[2] = "Shotgun";
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Answer by perchik · Feb 21, 2014 at 09:49 PM

You should set weaponList = new string[3]; inside of start, not globally.

 public string[] weaponList;
  
 void Start(){
     weaponList = new string[3]; 
     weaponList[0] = "Pistol";
     weaponList[1] = "SMG";
     weaponList[2] = "Shotgun";
 }
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avatar image Psudoz · Feb 21, 2014 at 09:51 PM 0
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I tried that but got 2 error s

Only assignment, call, increment, decrement, and new object expressions can be used as a statement

the other one error CS1525: Unexpected symbol `='

avatar image perchik · Feb 21, 2014 at 09:53 PM 0
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whoops, had a stray ';' Edited.

avatar image Psudoz · Feb 21, 2014 at 09:56 PM 0
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That seems to work. Why does it not work if i assign it globally?

avatar image perchik · Feb 21, 2014 at 10:00 PM 0
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Nothing ever happens globally. When a script starts, the global variables are allocated, but they can't be initialized until a function actually runs. Unity runs Start() first, for that exact purpose.

If I solved your problem, please mark the answer as correct.

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