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Question by Dzxyan · Oct 14, 2016 at 11:58 AM · sceneloadlevelscene-changememory-leak

Duplicate scene will make Awake function problem?

I'm duplicate one scene of my project(full script) and change the namespace for my all script, when i try run the scene(that duplicate), i realize that all the void Awake become slow, and response after 1 second i think, after that i insert a new dummy script with void Awake function and add debug log, all script that i'm duplicate void Awake function become slow and dummy script void Awake run 1st, how it happened? is it any one have this kind of problem?

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