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Question by ArtieCompany · May 05, 2020 at 11:40 AM · shadersbatchinghow toexplainask

Static Batching by Shader in URP

Hello. After viewing the comparison page between URP and Built-In RP I noticed that URP supports Static Batching (By Shader). Actually, the question is - what is it like? What is the difference between SB by Shader and classic SB by Material and how to work with it?

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