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This question was closed Jan 13, 2021 at 09:58 PM by jonik3221 for the following reason:

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Question by jonik3221 · Jan 12, 2021 at 06:15 PM · rigidbody2dfreezecollision2dfixedjoint

Help my rigidbody2d is freezing

Can someone please help me so I added a Fixedjoint2d on my rigidbody2d and set it to false on void start and every time I drag and shoot my player it will stay false I also added some code that turns on the fixedjoint2d sticking my player to a collision2d whenever it collides with a collision2d but after dragging and shooting my rigidbody2d when it's stuck to a collision2d it moves then freezes in place but if I drag and shoot again it works can anyone help me fix it so that it can shoot off the collision2d without freezing this is my code so faralt text

screen-shot-2021-01-11-at-40028-pm.png (45.7 kB)
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