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Question by BuzzyRoboYT · Feb 04 at 05:35 PM · navmeshnavmeshagentnavigationstuck

Stop NavMesh Agent from getting stuck

I have a bunch of navmesh agents with colliders, they are my enemies. I have a script which makes them wander around by randomly picking a point and setting the destination to that point, but when 3 of them try to cross eachothers paths they all get stuck walking into eachother, how would I stop them from getting stuck? Is there a way to make it choose another point after a few seconds of being stuck?

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avatar image New_Game_Ideas · Feb 27 at 07:00 PM 0
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Try to modify the values of radius in obstacle avoidence. This variable basically creates a circle around it. And nothing can enter inside the borders of that circle.

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